7/15/2023 0 Comments Ice climbers nana nakedWhen she was hit with a laser though, she went into the CPU mode DEFENSIVE. When Nana is seperated from Popo in the video, she went into the FREAK cpu mode and started jabbing. When either Popo or Nana is at a relatively low percent, The game can switch her to other modes like FREAK or DEFENSIVE as we saw in the video. ![]() When in the CPU mode NORMAL, Nana will start mimicking the moves of a 'normal' computer opponent, reading from whatever level is defined in your port from use of the trick. If Nana is separated and the game's code sometimes switchers her CPU mode to NORMAL when Popo or her are at a high percent. If Nana does successfully make it back to Popo, she will enter the NANA CPU state - This is the only CPU state in the game that allows her to perform attacks that the player in her specified port command her to do. NOACT CPUs will not try to recover or DI). If Nana can not find a path to Popo, she goes into the STAY CPU state (Nana goes into the STAY state and not the NOACT state. The first thing Nana will do is try to find a path back to him. This may be what she does when trying to reconnect to Popo. The COORERATE CPU mode causes Nana to walk around and attack without Smashes. The DEFENSIVE CPU mode causes Nana to only use defensive moves such as shields and rolls (I think this is what we see in the video). This could explain her not running up to people from time to time and only jabbing them when they get close. The CPU mode FREAK is when a CPU stays put and attacks opponents if they get close to her. The CPU modes Nana can switch into are NORMAL*, FREAK, DEFENSIVE, COOPERATE, and STAY. The CPU mode switch is obviously dependent on the situation, but may also be dependent on Popo/Nana's percentage as others have thought. Nana will go through multiple CPU modes - she doesn't stay under the CPU mode NANA all the time. From that and my testing in DEBUG mode today I have some information. Looking over that footage leads me to think that Nana will only powershield when she actually 'turns into' a level 9 computer as other people have suggested. ![]() By opening Dolphin in it's debug mode and poking around in the game's memory addresses he found a correlation between NANA (the cpu mode) and the AI level that a CPU is set to in any given port.Īnother example of gameplay while the trick is in use: This is a recently discovered trick by one of my netplay Ice Climbers friends, Aliami. Here is the basic gist of it: You trick the game into remembering that there is both a player and a level of a cpu in a single slot, making NANA's CPU mode reference the level of the CPU chosen in the same slot. Now Switch your port's status to 'HMN', and you should have a Nana that is prone to do more attacks depending on the level when she is distanced from Popo. ![]() The game now saves that a CPU of whatever level you selected is in your port and when you reenter the Character Selection Screen, your port will still be a CPU Ice Climbers. You can hold B to go back or just press L+R+A+Start to go back to the main menu. Move the slider to whatever level you want to level up Nana too - Level 1 is default, then reselect the Ice Climbers with your port's status still as 'CPU' then go into a loading zone such as the main menu or the Stage Selection screen. Here's how the trick works: Select your character as Ice Climbers in any port, then set your port's status to 'CPU'.
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